Minggu, 18 September 2016

Doom 4 Vulkan - Ultra Graphic Gameplay on GTX 950M 4GB DDR3 ASUS ROG GL552JX


Specification:
Notebook ASUS ROG GL552JX-XO305D
Windows 10 Home Single Language 64-bit (Insider Preview) Fast
i7-4750HQ @2.00GHz ~ 3.20GHz
(Intel Iris Pro Graphics 5200)
8GB (4 DDR3L+4 DDR3) RAM @1600MHz
NVIDIA GTX 950M 4GB DDR3
HDD 1TB @7200RPM

Graphics:
-Resolution = 1: 1366 x 768 (16:9)
-Vertical Sync = Adaptive
-Anti-Aliasing = TSSAA (8TX)
-Motion Blur = High
-Chromatic Aberration = On
Advanced
-Graphics API = Vulkan
-Resolution Scale = 100%
-Lights Quality = Ultra
-Shadows Quality = Ultra
-Player Self-Shadow = On
-Directional Occlusion Quality = High
-Decal Quality = Ultra
-Decal Filtering = Anisotropic 16x
-Virtual Texturing Page Size = Ultra
-Reflections Quality = Ultra
-Particles Quality = Ultra
-Compute Shaders = On
-Motion Blur Quality = Ultra
-Depth of Field = On
-Depth of Field Antialiasing = On
-HDR Bloom = On
-Lens Flare = On
-Lens Dirt = On
-Rendering Mode = Default
-Film Grain = 0.0
-Show Performance Metrics = Nightmare

My Full Spec https://rog.asus.com/forum/member.php?264458-Robby-Rahman-Kusuma

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